Interact Item
View how to create Interact Items.
Interact Items are the most basic Action Item there is. With an Interact Item you can define it to run defined actions on a specific click type. For example, making an item send a player a message with a 10 second cooldown when they right click it. Simple, right?
Now, let's go over the default interact item example.
SpeedPickaxe: # The name of the item action, can be anything
Type: "INTERACT" # The type of action item this is. Valid Types: INTERACT, ARMOR
Cooldown: 60 # The cooldown before they can run the action again, this is in seconds.
Bypass-Permission: "itemactions.speedpickaxe.bypass" # The permission to bypass the cooldown.
# Any information under this must be matched for the action to run from the item.
# It is recommended to just use the 'data-key' field for items, because it's the safest.
# A list of materials, if the item matches any it will be valid, learn more here (
name: "&eSpeed Pickaxe" # The items name
# A custom key that can be added to any item/entity, learn more here (
# MUST be formatted plugin-name:data-key.
data-key: "itemactions:speed_pickaxe"
# The data value type
# Currently supports: INTEGER, STRING and DOUBLE
data-type: "STRING"
# The value of the data
# Must match the data-type field, for example INTEGER must be an integer.
# You still must make below value a string though, so even if it's an integer it would still be "1"
data-value: "1"
# The actual actions required to activate this item action (
permission: "itemactions.speedpickaxe" # The permission required to use this action, can be removed if no permission is needed
Actions: # Item actions, view valid actions on the wiki.
- "RUN_COMMAND:say Must go FAST."
- "ADD_POTION_EFFECT:speed|3|true|true"
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